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I'm implementing Local in my game now, it's going to be quite nice I think.

@Todd: I sent you an email a few days ago
. Did you reply? It could be I missed it, because I changed my (mail)servers.
 
  • Tuesday, January 03, 2006 2:45 PM
     
     
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    Its also worth mentioning that, although there isn't a fully documented API for it, the Spaces BlogIt function is quite handy too (and there is a Spaces BlogIt link in my Connect Four app).

    Although don't seem to be any docs on the BlogIt button/page Scott's SiteExperts page has a bit on it here and its worth bearing in mind that you can put any HTML (url encoded and up to a certain length) in the description area.
     
  • Monday, January 09, 2006 5:57 PM
     
     
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    About the MSN services, that's a nice list, I could have implemented some if I knew it before, but well, too bad. No big deal, I now know I can use those services in the future maybe.
     
    About the teams... I haven't got an example project what could have made by teams, but I'm sure there could have been made bigger and nicer programs. For example, I am a programmer but not a designer, so my app's don't look really cool or so, it's just a basic and simple design. If I would have worked together with a designer (I know a few) the app would look better.
    There's also the fact that more people know more, and they have more time together. For example TB's app (Messenger-Quest) is now very small because TB didn't have more time. If he would have worked together with some other people (2 or 3 maybe) there would have been a lot more levels, and maybe more features etc. Of course we can already work together and just say it's made by one person, but because only one person can keep the price, the other ones will not work very hard on it I think!
     
    The best way to do it in my opinion is to accept teams in the following way: You can enter all the team members (with a maximum of 3 or 4 for example) and if you win, you may even win more prizes that somebody who did it alone (so the team can share it). Or there is just money being paid, and all the members get the same amount. BUT, when there are more then one team members (so when you have a team), you get 10% lesser score then somebody who did it alone. For example:
     
    score = oldscore * (1 - ((teammembers - 1) / 10))
     
    So if you are alone you get all the points, with 2 persons you only get 90% of the old score, etc.
     
    With this construction, you can choose to make a team, but you have to make a really nice app to win. On the other hand, I think it is better for MSN that people make teams, because there will be better apps then.
     
    The only problem is indeed, what prizes should there be. The most easy one is to just give people money, that can be shared. But I personally like prizes like computers and software more.
    It is (as I already said) an option to give every member of the team the prize. The problem is, if there are a lot of good teams, MSN has to pay a lot of money to all those teams. Of course I don't really care about that, but well...
     
    Maybe other people have a better idea for this? Or MSN does?
     
  • Tuesday, January 10, 2006 6:02 AM
     
     
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        Hi!!!

        I agree with J-Thread: from what I've read, a game requires way much more design than coding (almost twice), which includes graphics, style, sounds, and possibly some animations or visual effects to provide flow and presentation. If I have had the chance, I would have done my project with at least one designer. 

        Also, a team member for testing & debugging is definitelly an asset.

        On the other hand, for normal application, the more sober it is, the more professional it looks :p

        About the prices, well, let's face it, we're here because we like the challenge, the new technologies, being on the "center of the stage", and brag about it. The prize is just the "cherry over the ice cream". In my case, if I win any of the 31 prizes, I'm going to put it in my curriculum, send it to a head hunter and I'm going to get a decent job. After all, it is rather impressive to a human resources guy to say that I participated in a contest organized by Microsoft ;)

     

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